British Simulator
This is a project created for Ms. Smith's AP Human Geography course.
This is a simulation in which you draw a country boundary over a procedurally generated world and then hit "Calculate" to see its stability.
Note that it can take up to 30 seconds for the game to start. If you sit at a black screen for a little bit, this is intended.
Controls:
Left click to draw
Right click to erase
Space to go to the next slide when in the explanation menu
Credits:
Lead programmers: Gil Rezin, Sylvio Dos Reis
Text explanations written by Aneesha Donakonda and Jothsna Sundar
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | gilrezin |
Genre | Simulation, Educational |
Made with | Unity |
Tags | Procedural Generation |
Comments
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fun game, however this is not a genuine british experience due to the fact that it majorly lacks knives
Dam. I'm British and you're absolutely right... A Bri'ish person can confirm.
maybe some tea importing too
Absolutely!
And definitely some British Empire stuff, conquering and enslaving America or something like that, yeah? That's about right, isn't it?
we need to convince misses Smith to give him another assignment but on the British empire this time.