This is a project created for Ms. Smith's AP Human Geography course.

This is a simulation in which you draw a country boundary over a procedurally generated world and then hit "Calculate" to see its stability.

Note that it can take up to 30 seconds for the game to start. If you sit at a black screen for a little bit, this is intended.

Controls:

Left click to draw

Right click to erase

Space to go to the next slide when in the explanation menu


Credits:

Lead programmers: Gil Rezin, Sylvio Dos Reis

Text explanations written by Aneesha Donakonda and Jothsna Sundar

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorgilrezin
GenreSimulation, Educational
TagsProcedural Generation

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